Reach Subsea · VR, mixed reality and 3D worlds

Reach Subsea World

Norwegian Reach Subsea's fleet and services in an explorable 3D world that runs in the browser.

Client
Reach Subsea
Status
live
Year
2025–2026
Technology
Unity 6 · WebGL · URP · Addressables

Challenge

Reach Subsea operates uncrewed surface vessels and subsea equipment. Showing that work – where, with what, on which kind of job – is hard on a static page. The goal was an interactive world that runs in the browser without installing anything.

Solution

The world is split into four zones. Clicking a zone flies the camera there, and hotspots open a side panel in the company's branding with text, images and downloads. Panel content is loaded from the client's WordPress site.

Each zone is downloaded as its own package when the visitor gets there, so the whole world never has to be downloaded up front.

  1. 1Pipelines and subsea templatessurface vessel, survey and support ROVs
  2. 2Oil fieldReach Remote vessel and ROV
  3. 3Wind turbinesReach Remote, ROV and DriX
  4. 4Gas reservoirssupport vessel, Dragonet ROV, gWatch sensor
Technical details
EngineUnity 6 · URP · WebGL
LoadingAddressables: content streamed per zone
CameraCinemachine flights between zones
IntegrationJavaScript ↔ Unity bridge, info panels loaded from WordPress

Result

The world is live on the client's own domain and has gone through several iterations since November 2025.

Contact

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